I have just begun my game design journey this last year, I helped create some titles released on Itch.io. I worked on Meowfia, The Forgotten Ruby, Galactipede, Siege The Keep, and Old Space: The Last of the Playatoids. All five games are from deferring genres and can all be played right here on Itch.io.
Meowfia - Worked as a Level Design, Implementer, and Producer, Unity Game Engine
The Forgotten Ruby - Worked as a Level Designer and Implementer, Unity Game Engine
Galactipede - Worked as a Level Designer, Implementer and 3D Modeler/Texture Artist, Unity Game Engine
Siege The Keep - Worked as a Level Designer, Implementer and Sound Designer
Old Space: The Last of the Playatoids - Solo Project, Bitsy Game Maker
I am a part of another project named, A Fragmentary Past. I have been tasked to create all sounds and music for the game. Currently, I am working as a Level Designer, Implementer, Sound Engineer/Designer, and Producer for this project. This is my first time working in the Unreal Game Engine, however, my first few months working in it have been great filled with a lot of learning.